![]() Not that it is bad, in fact I like the idea of colonizing the ruins of Valyria, it is in fact the sole thing that makes me continue to play CK2 AGOT, but I realized that even when I only have the basic AGOT mod as well as the More bloodlines submod.or even with any compatible mod at a time there are provinces that DOES NOT appear on the map, like the in North, there are many counties in many high lordships that are not there (Ex: Burley Vale and such) which cause a lot of noble houses to go homeless and it bugs me off because I feel like it take a big part of the game and just throw it away like trash, if I may just propose a 'Review' of the mod and maybe doing a map like the one it the Dragon of the East mod then it would become perfect (without the mechanics of course). Mantarys effect was removed, I will replace this in the future with something more lore consistentĭropbox: Colonizable Valyria Revised.zip?dl=0Ĭlick on the DOWNLOAD button on the top right to download, then unzip in your Documents\Paradox Interactive\Crusader Kings II\mod.Blocked some sea traffic through the straits.No more unusable provinces in the sea, except for one island.Added some holding slots to provinces (based on removed province names).Far fewer provinces: the old version had 43 provinces, this one has 20.you have a small chance to find a Dragon Egg.the Smoking Sea effects (silly events) now also apply to the two straits surrounding Valyria.The Lands of the Long Summer are still connected to Essos but unpathable as they are in the main mod: there is a block below the Howling Bogs and Melior March. The kingdom of Valyria is an island nation: there is no land route to Essos. The terrain of Valyria has also been made green, using the pre-doom terrain as a base. It splits up the land in two kingdoms and several provinces, most of which can be colonized. ![]() This mod will turn the Valyrian lands into ruins that you can colonize.
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